ƒFieldsA value that varies over space, time, a surface or a particle22 nodes
◇Distance fieldsShapes you can combine, round, hollow, repeat and twist28 nodes
▣Geometry & curvesPrimitives, sampling, instancing — spawn from any shape you can build42 nodes
✦ParticlesA real solver: forces, drag, collisions, per-particle attributes10 nodes
◐TexturesBuild an image from noise, then blur, warp, threshold, bake a flipbook19 nodes
☼RenderersSprites, meshes, trails, ribbons, beams, lights — swap one node9 nodes
354 node types across 27 categories. Every one documents its own units, ranges, common uses
and exactly what Roblox does with it — and every one is in the editor's search palette
and in Claude's catalogue, because they are the same list.